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Loran Cehack[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 310 | Normal S (390) | Scout | Romi Paku | 540 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 24 | 24 | 26 | 26 | 40 | 10 | A | A | B | B | A |
50 | |||||||||||
99 | 99 | 95 | 81 | 87 | 100 | 78 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Diligent | Character’s earned experience up. (Lv x 10%) | Initial | Exp x2 at MAX |
Laura Rolla | Leadership up (command range up. +1 at Lv1). Within command area, MP gain up. | Level 4 | Range +6 at MAX MP gain +6 at MAX |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased | Level 15 | |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1 | Level 32 | +10 at LvMAX |
Mikiri (Clairvoyant/Omniscient) | When the main unit, opponent's character abilities are negated. | Level 45 |
Remarks:
- +Experience ability and insanely fast stat growth make for a really potent combination.
- Easy to get into tension if you set him as a Team Leader or Master with two abilities boosting MP gain at the same time.
- A great pilot overall. Also a very good choice for ship captain but that would be a waste.
Sochie Heim[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 250 | Super Chronic (420) | 49200 | Akino Murata | 531 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 17 | 17 | 20 | 0 | 10 | A | B | C | A | - |
50 | |||||||||||
99 | 62 | 86 | 99 | 99 | 98 | 87 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Initial | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Agile | When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. | Level 4 | |
Reckless | Reaction -5, Attack up. +2 at Lv1. | Level 16 | +20 at MAX |
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | Level 34 | |
Rage | As HP decreases, critical attack rate up. | Level 45 |
Miashei Kune[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 200 | Normal C (290) | 43300 | Kitou Noriko | 375 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 18 | 14 | 17 | 19 | 0 | 7 | A | - | - | - | A |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Positive | Difficult for tension to decrease: MP loss from combat decreased. | Initial | |
Agile | When piloting a mobile suit of size M or smaller, Mobility and Evasion up. Mobility +3, Evasion +3% at Lv1. | Level 5 | |
Skilled | Melee, Shooting, Reaction, Defending up. +1 at Lv1. | Level 16 | +10 at MAX |
Gunner | Shooting up. +3 at Lv1. | Level 34 | +20 at MAX |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 45 | +16 at MAX |
Joseph Yaht[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 210 | Normal C (290) | 50400 | Sato Setsuji | 382 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 16 | 18 | 16 | 15 | 10 | A | - | - | B | A |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Strong | Defending up. +3 at Lv1. | Initial | |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 4 | |
Warlike | Melee and Shooting up. +2 at Lv1. | Level 18 | |
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | ? | |
Bad Luck | When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. | ? |
Remarks:
- Last two levels not listed in Japanese wiki
Kihel Heim[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 250 | Normal C (290) | 42500 | Takahashi Reiko | 365 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 8 | 8 | 11 | 8 | 0 | 15 | C | B | A | C | C |
50 | |||||||||||
99 | 62 | 67 | 72 | 61 | 42 | 61 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Amateur | EN consumption +10%, but critical rate up. +5% at Lv1. | Initial | +20% at MAX |
Leadership | Command range up. +1 at Lv1. | Level 7 | +6 at MAX |
Diligent | Character’s earned experience up (Lv×10%). | Level 18 | EXP x2 at MAX |
Glory | Makes it difficult for enemies to target you; attacked enemy accuracy rate down. -5% at Lv1. | Level 35 | |
Lucky | Evasion, critical rate up. Evasion and critical rate +3%. | Level 55 |
Guin Sard Lineford[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 250 | Normal B (290) | 52500 | Daisuke Hirakawa | 414 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 14 | 6 | 16 | 15 | 0 | 13 | B | A | A | B | - |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Elite | Unit's earned experience up (Lv×10%). | Initial | EXP x2 at MAX |
Cautious | Reaction and Defending up. +2 at Lv1. | Initial | |
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | Level 16 | |
Cunning | When choosing 'Defend', damage further reduced. x95% at Lv1. | Level 32 | x60% at MAX |
Bad Luck | When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. | Level 50 |
Sid Munza[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 200 | Normal C (290) | 15100 | 330 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 12 | 6 | 8 | 7 | 0 | 7 | - | - | - | - | A |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Mechanical Skill | Mechanic proficiency up. | Initial | |
Cautious | Reaction and Defending up. +2 at Lv1. | Level 6 | |
Expert | Unit terrain rating up by 1 grade (no effect on null terrain ratings). | Level 15 | |
Hero | Attack up. +1 at Lv1. | Level 35 | +10 at MAX |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 50 | +16 at MAX |
Gavane Gooney[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 250 | Normal C (290) | 50500 | Hochu Otsuka | 387 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 25 | 22 | 20 | 21 | 0 | 9 | A | A | - | - | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Hero | Attack up. +1 at Lv1. | Initial | +10 at MAX |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 7 | |
Leadership | Command range up. +1 at Lv1. | Level 16 | +6 at MAX |
Expert | Unit terrain rating up by 1 grade (no effect on null terrain ratings). | Level 30 | |
Brave Leader | MS command range +3. Defense up. | Level 50 |
Corin Nander[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Passion | 250 | Mutant B (230) | 59400 | Kawazu Yasuhiko | 379 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 23 | 30 | 25 | 27 | 40 | 4 | A | - | - | - | B |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Hero | Attack up. +1 at Lv1. | Initial | +10 at MAX |
Warlike | Melee and Shooting up. +2 at Lv1. | Inital | |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 16 | |
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Level 32 | |
Champion | Command range in an MS +3. Attack up. +2 at Lv1. | Level 50 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Hero | Attack up. +1 at Lv1. | Initial | +10 at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Initial | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Fighting Spirit | Tension gain increased. At the end of an attack, gained MP increased. | Level 16 | |
Potential | When HP is below 50%, Attack and Defense up. +5 at Lv1. | Level 32 | +16 at MAX |
Champion | Command range in an MS +3. Attack up. +2 at Lv1. | Level 50 |
Bruno[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 200 | Normal C (290) | 45500 | Tanaka Kazunari | 354 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 18 | 15 | 15 | 13 | 0 | 3 | A | - | B | A | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Driver Sense | Driver proficiency up. | Initial | |
Positive | Difficult for tension to decrease: MP loss from combat decreased. | Initial | |
Agile | When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. | Level 15 | |
Cunning | When choosing 'Defend', damage further reduced. x95% at Lv1. | Level 35 | x60% at MAX |
Bad Luck | When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. | Level 45 |
Jacop[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Bear | 200 | Normal C (290) | 44300 | Ugaki Hidenari | 353 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 16 | 14 | 13 | 0 | 3 | A | - | A | B | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Information Analysis | Operator proficiency up: warship Accuracy rate up. | Initial | |
Negative | Difficult to raise tension: MP gain from combat is reduced. | Initial | |
Stealth | When initiating an attack, Accuracy up. +5% at Lv1. | Level 16 | |
Cunning | When choosing 'Defend', damage further reduced. x95% at Lv1. | Level 34 | x60% at MAX |
Bad Luck | When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. | Level 45 |
Diana Soriel[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 250 | Normal A (350) | 53700 | Takahashi Reiko | 451 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 17 | 8 | 20 | 16 | 0 | 15 | C | A | B | C | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Charisma | Command range +3, Charism up. +3 at Lv1. | Initial | +20 at MAX |
Leadership | Command range up. +1 at Lv1. | Initial | +6 at MAX |
Elite | Unit's earned experience up (Lv×10%). | Level 18 | EXP x2 at MAX |
Glory | Makes it difficult for enemies to target you; attacked enemy accuracy down. -5% at Lv1. | Level 35 | |
Lucky | Evasion and critical rate up. +3%. | Level 50 |
Harry Ord[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Normal | 370 | Normal B (320) | 65000 | Inada Tetsu | 460 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 32 | 32 | 26 | 25 | 0 | 10 | A | A | C | C | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
Leadership | Command range up. +1 at Lv1. | Initial | +6 at MAX |
Chivalry | In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1. | Initial | +18% at MAX |
Unsheathed Sword | Melee up. +3 at Lv1. | Level 17 | +20 at MAX |
Iron Wall | Defense up. +1 at Lv1. | Level 34 | +12 at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up | Level 45 | High tension: +4 super high tension: +8 super one-hit critical: +12 |
Gym Ghingham[]
Nature | MP | Growth | COST | CV | Total Stats at Lv99 |
---|---|---|---|---|---|
Strong | 370 | Normal C (290) | 70300 | Takehito Koyasu | 451 |
LV | Shooting | Melee | Reaction | Defense | Awakening | Charisma | MS Pilot | Captain | Operator | Piloting | Engineering |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 31 | 31 | 28 | 27 | 35 | 9 | A | A | C | C | C |
50 | |||||||||||
99 |
Name | Effect | Obtain conditions | Remarks |
---|---|---|---|
God of War | Shooting, Melee, Attack up. | Initial | +15 at MAX |
Hot Blooded | As tension rises, Shooting, Melee, Reaction, Defending up. | Initial | high tension: +4 super high tension: +8 super one-hit critical: +12. |
Coercion | When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. | Level 18 | |
Leadership | Command range up. +1 at Lv1. | Level 32 | +6 at MAX. |
Fear | Targeted enemy's Evasion rate down. -6% at Lv1. | Level 45 |
Poe Aijee[]
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