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Kou UrakiEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 310 Chronic A (350) Scout Ryo Horikawa 470
Kou Uraki


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 20 24 24 29 0 8 A C B B A
52 45 37 42 43 21 42
99 88 89 81 86 55 71


Abilities
Name Effect Obtain conditions Remarks
Reckless Reaction -5, Attack up. Attack +2 at Lv1. Initial +20 at MAX
Skilled Melee, Shooting, Reaction, Defending up. Level 3 +10 at MAX
Rage As HP decreases, critical attack rate up. Level 18
Phantom Ace When piloting a unit of size 3L or greater, Attack and Defense up. +5 at Lv1. Level 30 +30 at MAX
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 45 +16 at MAX

Chuck KeithEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bear 250 Random A (310) 42700 Yamada Tadashi 387
Chuck Kieth


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 16 15 15 14 0 7 A C C A C
50
99


Abilities
Name Effect Obtain conditions Remarks
Negative Difficult to raise tension: MP gain from combat is reduced. Initial
Reckless Reaction -5, Attack up. Attack +2 at Lv1. Level 3 +20 at MAX
Bad Luck When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. Level 16
Gunner Shooting up. +3 at Lv1. Level 30 +20 at MAX
Mood Maker Allied units (in the same group) Accuracy up. Accuracy +3% at Lv1, +15% at LvMAX. Level 50 Stacks to +15%

South BurningEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 320 Normal C (290) 53600 Masashi Sugawara 387
South Burning


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 21 21 23 24 0 8 A A B C C
50
99


Abilities
Name Effect Obtain conditions Remarks
Cautious Reaction and Defending up. +2 at Lv1. Initial
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 6
Leadership Command range up. +1 at Lv1. Level 19 +6 at MAX
Misfortune Unit Evasion -5%. Accuracy rate up. Level 35 +20% at MAX
Brave Leader Team (team leader), master (master) range +3; Defense up. Level 45

Alpha A BateEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bull 290 Normal C (290) 40300 Imamura Naoki 375
Alpha A Bate


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 20 20 19 19 0 7 A - - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Moody Changes in tension fluctuate. Initial
Spatial Awareness Shooting, Reaction, Defending, Awaken values up. +1 a Lv1. Level 6 +10 at MAX
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 16
Provocation Attracts enemy attention. More likely to become a target of an enemy unit. Level 29
Bad Luck When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. Level 45

Bernard MonshaEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bull 250 Normal C (290) 42600 370
Bernard Monsha


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 18 20 17 21 0 4 A - - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Positive Difficult for tension to decrease: MP loss from combat decreased. Initial
Warlike Melee and Shooting up. +2 at Lv1. Level 5
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 15
Provocation Attracts enemy attention. More likely to become a target of an enemy unit. Level 30
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. Level 45

Chap AdelEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 250 Normal C (290) 44900 372
Chap Adel


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 20 16 17 22 0 7 A - - - B
50
99


Abilities
Name Effect Obtain conditions Remarks
Diligent Character’s earned experience up (Lv×10%). Initial EXP x2 at MAX
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 6
Cautious Reaction and Defending up. +2 at Lv1. Level 18
Taciturn Defending and Defense up. +2 at Lv1. Level 34
Iron Wall Defense up. +1 at Lv1. Level 45 +12 at MAX

Eiphar SynapseEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 300 Precocious B (290) 43000 Chikao Otsuka 366
Eiphar Synapse


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 20 10 20 19 0 7 - A - - -
50 72 39 66 48 0 61
99


Abilities
Name Effect Obtain conditions Remarks
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
Glory Makes it difficult for enemies to target you; attacked enemy accuracy down. -5% at Lv1. Level 5
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 17
Diligent Character’s earned experience up (Lv×10%). Level 32 EXP x2 at MAX
Iron Wall Defense up. +1 at Lv1. Level 50 +12 at MAX

Jacqueline SimonEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bull 200 Normal C (290) 15600 Kae Araki 330
Jaqueline Simon


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 8 8 8 8 0 8 - - A C -
50
99


Abilities
Name Effect Obtain conditions Remarks
Information Analysis Operator proficiency up: warship Accuracy rate up. Initial
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Level 4
Strong Defending up. +3 at Lv1. Level 17
Concentration When choosing 'Evade', Evasion rate up. +3% at Lv1. Level 35
Mercy When using MAP weapons, target unit(s) will be left with 1 HP if they otherwise would have been destroyed. Level 50

Ivan PasalofEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 230 Precocious B (290) 18300 Kazuhiko Kishino 339
Ivan Pasalof


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 11 10 11 10 0 7 - - B A -
50
99


Abilities
Name Effect Obtain conditions Remarks
Driver Sense Driver proficiency up. Initial
Taciturn Defending and Defense up. +2 at Lv1. Level 3
Concentration When choosing 'Evade', Evasion rate up. +3% at Lv1. Level 18
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 30
Iron Wall Defense up. +1 at Lv1. Level 40 +12 at MAX

Mora BaschtEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 250 Normal C (290) 16800 Kazue Ikura 337
Mora Bascht


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 10 10 10 10 0 7 - - - - A
54 30 51 37 42 0 46
99


Abilities
Name Effect Obtain conditions Remarks
Mechanical Skill Mechanic proficiency up. Initial
Hero Attack up. +1 at Lv1. Level 6 +10 at MAX
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 16
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 32 +10 at MAX
Lucky Evasion and critical rate up. Evasion and critical rate +3%. Level 50

Nina PurpletonEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Passion 250 Super Precocious (290) 19600 Rei Sakuma 340
Nina Purpleton


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 7 7 7 7 0 12 - - A B A
66 41 40 58 70 12 86
99


Abilities
Name Effect Obtain conditions Remarks
Mechanical Skill Mechanic proficiency up. Initial
Amateur EN consumption +10%, but critical rate up. +5% at Lv1. Level 5
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 20 +10 at MAX
Information Analysis Operator proficiency up: warship Accuracy up. Level 32
Cool-headed When fighting alone (without support), enemy Defense down. -1 at Lv1. Level 65

Anavel GatoEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 400 Normal C (290) 65800 Akio Otsuka 432
Anavel Gato


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 28 30 28 28 0 13 A A C C C
51 75 59 45 54 16 43
99


Abilities
Name Effect Obtain conditions Remarks
The Nightmare of Solomon When an enemy unit is hit by an attack, enemy MP reduced. -20 at Lv1. Initial
Coercion When the main unit in an attack, your target's accuracy is reduced. -6% at Lv1. Initial
Charisma Command range +3 and Charisma up. +3 at Lv1. Level 17
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 29
Rage As HP decreases, critical attack rate up. Level 40

Aiguille DelazEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 320 Normal C (290) 47600 Kobayashi Kiyoshi 374
Aiguille Delaz


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 24 12 20 19 0 9 - A - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Glory Makes it difficult for enemies to target you; attacked enemy accuracy down. -5% at Lv1. Initial
Stealth When initiating an attack, Accuracy up. +5% at Lv1. Initial
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 16
Strong Defending up. +3 at Lv1. Level 34
Charisma Command range +3 and Charisma up. +3 at Lv1. Level 50

Cima GarahauEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bull 320 Normal C (290) 58600 Mari Mashiba 410
Cima Garahau


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 26 25 24 24 0 8 A C B B C
51 59 47 56 51 23 34
99


Abilities
Name Effect Obtain conditions Remarks
Space Mayfly Mobility and Reaction +3. Initial
Ruthless When fighting alone (without support), enemy Defense down. -1 at Lv1. Initial
Proficient All weapon EN consumption reduced by 5%, Accuracy up. +3% at Lv1. Level 15
Cunning When choosing 'Defend', damage further reduced. x95% at Lv1. Level 32 x60% at MAX
Rage As HP decreases, critical attack rate up. Level 47
  • Need to confirm "Rage" Japanese wiki says 45

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