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Shin AsukaEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Passionate 350 Normal A (350) Master Kenichi Suzumura 499
Shinn Asuka


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 25 25 22 24 40 13 A C C B B
51 71 55 57 41 66 43
99 99 99 65 68 97 71


Abilities
Name Effect Obtain conditions Remarks
Coordinator Character abilities up. Melee, Shooting, Reaction, Defending +1 at Lv1. Initial
SEED At super high tension, Shooting, Melee, Reaction, Defending up. +5 at Lv1 Level 5
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 16
Certain Kill Super critical hits can occur (outside of super one-hit critical tension). Level 32
Angry Eyes As HP decreases, damage up. Level 50 +15% at MAX

Remarks:

  • Stat boosts, damage boost, criticals, easy tension gain and a fast stat growth. Anything you'd ever want. An excellent pilot.

Rey Za BurrelEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 350 Normal C (290) 61100 Toshihiko Seki 431
Rey Za Burrel


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 25 25 25 25 40 11 A A C B C
50
99


Abilities
Name Effect Obtain conditions Remarks
Cautious Reaction and Defending up. +2 at Lv1 Initial
Strong Defending up. +3 at Lv1 Initial
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 18
Spatial Awareness Shooting, Reaction, Defending, Awaken values up. +1 at Lv1 Level 34 +10 at MAX
Fear Targeted enemy's Evasion down. -6% at Lv1. Level 45

Lunamaria HawkeEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bull 270 Chronic B (290) 54600 Maaya Sakamoto 401
Lunamaria Hawke


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 13 26 20 20 0 12 A C B B C
50
99


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up. Initial high tension: +4
super high tension: +8
super one-hit critical: +12.
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion up.
Mobility +3, Evasion +3% at Lv1.
Level 15
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 35 +16 at MAX
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 50

Athrun Zala (CE 73)Edit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 450 Normal C (290) 72000 Ishida Akira 436


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 22 21 21 25 45 12 A A C B A
50
99


Athrun Zala (CE 73 ZAFT)
Abilities (ZAFT)
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, and Defense up. +1 ar Lv1. Initial +10 at MAX
FAITH Team range, master range up.Team (team leader), master (master) range +3 Initial
SEED At super high tension, Shooting, Melee, Reaction, Defense values up. +5 at Lv1. Level 15 +20 at MAX
Concentration When choosing 'Evade', Evasion rate up. Evasion +3% at Lv1. Level 30 +20% at MAX
Mikiri (Clairvoyant/Omniscient) When the main unit, opponent's character abilities are negated Level 45


Athrun Zala (CE 73 ORB)
Abilities (ORB)
Name Effect Obtain conditions Remarks
Coordinator Character abilities up. Melee, Shooting, Reaction, Defense up Initial +10 at MAX
Potential When HP is below 50%, Attack and Defense up Initial
SEED At super high tension, Shooting, Melee, Reaction, Defense values up. +5 at Lv1. Level 15 +20 at MAX
Certain Kill Super critical hits can occur (outside of super one-hit critical tension) Level 30
Mikiri (Clairvoyant/Omniscient) When the main unit, opponent's character abilities are negated Level 45

Talia GladysEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 350 Normal C (290) 52300 Mami Koyama 393
Talia Gladys


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 23 11 21 17 0 11 - A B B C
50
99 98 47 74 74 32 68


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
Strong Character defense up. +3 at Lv1. Level 16
Diligent Character’s earned experience up (Lv×10%). Level 32 EXP x2 at MAX
Affection When a member of WS crew, the crew recovers MP each turn.
When piloting a MS, allies within a range of 5 squares recover MP each turn.
MP recovery will not exceed a crew member's or pilot's initial value.
Level 50

Arthur TrineEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Bear 270 Precocious B (290) 20600 Takahashi Hiroki 346
Arthur Trine


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 12 10 14 10 0 10 - A - - C
50
99


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
Positive Difficult for tension to decrease: MP loss from combat decreased. Initial
Concentration When choosing 'Evade', Evasion rate up. +3% at Lv1. Level 18
Leadership Command range up. +1 at Lv1. Level 34 +6 at MAX
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 50 +16 at MAX

Meyrin HawkeEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 230 Normal C (290) 17100 Orikasa Tomiko 352
Meyrin Hawke


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 7 6 10 7 0 12 - - A C C
50
99


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1 Initial +10 at MAX
Information Analysis Operator proficiency up: warship Accuracy rate up. Initial
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1, +15% at MAX. Level17 Stacks until +15%
Potential When HP is below 50%, Attack and Defense up. +5 at Lv1. Level 35 +16 at MAX
Lucky Evasion and Critical rate up. Evasion and critical rate +3%. Level 50

Gilbert DurandalEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 500 Normal C (290) 55300 Shuichi Ikeda 395 or 385
Gilbert Durandal


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 20 20 20 20 0 15 B A - - -
50
99


Abilities
Name Effect Obtain conditions Remarks
Supreme Council Chairman Command range up. +1 at Lv1. Initial
Coordinator Melee, Shooting, Reaction, and Defending up. +1 at Lv1. Initial +10 at MAX
Elite Unit's earned experience up (Lv×10%). Level 17 EXP x2 at MAX
Cunning When choosing 'Defend', damage further reduced. Reduced to 95% at Lv1. Level 34
Glory Attacked enemy accuracy lowered. -5% at Lv1. Level 50

Meer CampbellEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 200 Very Precocious (290) 31500 Rie Tanaka 375
Meer Campbell


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 5 5 5 5 0 15 C - B - -
67 31 36 65 52 49 90
99


Abilities
Name Effect Obtain conditions Remarks
Songstress Command range +3. Charisma up. +10 at Lv1. Initial +25 at MAX
Coordinator Melee, Shooting, Reaction, and Defending up. +1 at Lv1. Initial +10 at MAX
Amateur EN consumption +10%, but critical rate up. +5% at Lv1. ? +20% at MAX
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1, +15% at MAX. ? Stacks until +15%
Rage As HP decreases, critical attack rate up. ?

Haro (Meer)Edit

Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 250 Normal S (390) 100000 Orikasa Tomiko 432
Haro (Meer)


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 7 7 7 7 7 7 B B B B B
50
99


Abilities
Name Effect Obtain conditions Remarks
Mechanical Skill Mechanic proficiency up. Initial
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 10 +10 at MAX
Elite Unit's earned experience up (Lv×10%). Level 20 EXP x2 at MAX
Bad Luck When HP is below 50%, received damage reduced by 10% and Evasion rate up. +8% at Lv1. Level 35
ARE YOU OK? Movement range up. +1 at Lv1. Level 86 +6 at MAX

Neo Lorrnoke / Mu La FlagaEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 320 Normal C (290) 67900 Takehito Koyasu 460


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 28 27 27 27 50 11 A A C B C
50
99


Neo Roanoke
Neo Abilities
Name Effect Obtain conditions Remarks
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
Spatial Awareness Shooting, Reaction, Defending, Awaken values up Initial
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1, +15% at MAX. Level 17 Stacks to +15%
Coercion When the main unit in an attack, your target's accuracy is reduced. Level 32
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 50


Mu La Flaga (CE 73 Archangel)
Mu Abilities
Name Effect Obtain conditions Remarks
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
Spatial Awareness Shooting, Reaction, Defending, Awaken values up. +1 at Lv1. Initial +10 at MAX
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1, +15% at MAX. Level 18 Stacks until +15%
Iron Wall Defense up. +1 at Lv1. Level 35 +12 at MAX

Man who makes the impossible possible

When HP is below 50%, damage reduced by 10% and, Attack, Defense, Mobility up. Level 65

Remarks:

  • Mu is the better pilot, Neo is the better ship captain. Both are solid choices.

Sting OakleyEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Enhancement 310 Normal B (320) 50700 Suwabe Junichi 440
Sting Oakley


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 23 23 20 21 25 8 A - - - -
50
99


Abilities
Name Effect Obtain conditions Remarks
Extended Reaction and Awaken values up. +3 at Lv1. Initial +18 at MAX
Cool-headed When fighting alone (without support), enemy Defense down. -1 at Lv1. Initial -6 at MAX
Cautious Reaction and Defending up. +2 at Lv1. Level
Leadership Command range up. +1 at Lv1. Level +6 at MAX
Fear Targeted enemy's Evasion rate down. -6% at Lv1. Level

Auel NeiderEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Enhancement 250 Normal B (320) 47800 Morita Kazunari 441
Auel Neider


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 25 20 19 23 25 9 A - - - -
50
99


Abilities
Name Effect Obtain conditions Remarks
Extended Reaction and Awaken up. +3 at Lv1. Initial +18 at MAX
Moody Changes in tension fluctuate. Initial
Underwater Combat Adaptability When fighting underwater, Accuracy and Evasion up. +3% at Lv1. Level 16
Ruthless When fighting alone (without support), enemy Defense down. -1 at Lv1. Level 32
Rage As HP decreases, critical attack rate up. Level 45

Stella LoussierEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Enhancement 250 Normal B (320) 52100 Kuwazima Noriko 444
Stellar Loussier


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 19 25 24 19 25 12 A C - - -
50
99


Abilities
Name Effect Obtain conditions Remarks
Extended Reaction and Awaken up. +3 at Lv1. Initial +18 at MAX
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Initial
Independent Action When fighting alone, Accuracy and all weapon damage up. +3% at Lv1. Level 18 +15% at MAX
Fear Targeted enemy's Evasion rate down. -6% at Lv1. Level 30
Warlike Melee and Shooting up. +2 at Lv1. Level 50

Kira Yamato (CE 73)Edit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 450 Normal C (290) 82500 Soichiro Hoshi 479
Kira Yamato (CE 73)


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 26 26 28 26 70 13 A B B B A
51 47 44 52 61 100 34
99


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
SEED At super high tension, Shooting, Melee, Reaction, Defending up. +5 at Lv1. Initial +20 at MAX
Super Coordinator Modifications to stats multiplied by 1.5 Initial Includes modifications by OP parts.
Proficient All weapon EN consumption reduced by 5%, Accuracy rate up +3% at Lv1. Level 32 +15% at MAX
Mikiri (Clairvoyant/Omniscient) When the main unit, opponent's character abilities are negated. Level 50

Remarks:

  • Starts with high stats (70 awakening! ) and gets 3 great abilities off the bat.
  • The CE71 Kira ends up being slightly better over time but the differences are minimal.

Lacus Clyne (CE 73)Edit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 300 Normal B (320) 59900 Rie Tanaka 422
Lacus Clyne (CE73)


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 12 8 22 15 30 15 C A A B C
50
99


Abilities
Name Effect Obtain conditions Remarks
Coordinator Melee, Shooting, Reaction, Defending up. +1 at Lv1. Initial +10 at MAX
Leadership Command range up. +1 at Lv1. Initial +6 at MAX
SEED At super high tension, Shooting, Melee, Reaction, Defending up. +5 at Lv1. Level 18 +20 at MAX
Diligent Character’s earned experience up (Lv×10%). Level 30 EXP x2 at MAX
Glory Makes it difficult for enemies to target you; attacked enemy accuracy down. -5% at Lv1. Level 50

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