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Heero YuyEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 350 Normal B (320) Master Midorikawa Hikaru 454
Heero Yuy


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 28 28 25 25 0 8 A C B A A
51 72 65 57 57 26 32
99


Abilities
Name Effect Obtain conditions Remarks
Taciturn Character and unit Defense up. +2 at Lv1. Initial +15 at LvMAX
Operation Meteor Shooting and Melee values up. +3 at Lv1. When fighting alone (without support), all attack damage +10%. Level 4 +18 at LvMAX
Cool Headed When fighting alone (without support), enemy Defense down. Defense -1 at Lv1. Level 18 -6 at LvMAX
Iron Wall Defense up. Defense +1 at Lv1. Level 32 +12 at LvMAX
Certain Kill Super critical hits can occur (outside of super one-hit critical tension). Level 50


Remarks: Nice Stats, normal Growth and some very good abilities, makes Heero a fine choice for a master unit.

Duo MaxwellEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 350 Normal B (320) 62300 Toshihiko Seki 448
Duo Maxwell


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 25 29 27 23 0 9 A C B A A
52 45 66 65 53 33 46
99


Abilities
Name Effect Obtain conditions Remarks
Mood Maker Allied units (in the same group) Accuracy up. +3% at Lv1, +15% at LvMAX. Initial Stacks to +15%
Operation Meteor Shooting and Melee values up. +3 at Lv1. When fighting alone (without support), all attack damage +10%. Level 4 +18 at MAX
Stealth When initiating an attack, Accuracy rate up. Accuracy +5% at Lv1. Level 15 +15% at MAX
Hot Blooded As tension rises, Shooting, Melee, Reaction, Defending up. Level 30 high tension: +4
super high tension: +8
super one-hit critical: +12.
Bad Luck When HP is below 50%, received damage reduced by 10% and Evasion rate up. Evasion +8% at Lv1. Level 40 +20% at MAX

Trowa BartonEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 310 Normal B (320) 61800 Shigeru Nakahara 446
Trowa Barton


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 30 24 22 27 0 8 A B B B B
52 71 47 59 53 22 54
99


Abilities
Name Effect Obtain conditions Remarks
Agile When piloting a mobile suit of size M or smaller, Mobility and Evasion rate up. Mobility +3, Evasion +3% at Lv1. Initial +15 and +15% at MAX
Operation Meteor When fighting alone (without support), all attack damage +10%. Shooting and Melee values up. +3 at Lv1. Level 4 +18 at MAX
Mercenary All attacks range +1 (except special-type attacks). Level 19
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 32 +10 at MAX
Mercy When using MAP weapons, target unit(s) will be left with 1 HP if they otherwise would have been destroyed. Level 45


Quatre Raberba WinnerEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 400 Random A (310) 60500 Ai Orikasa 447
Quatre Raberba Winner


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 22 26 28 28 0 13 A A B B B
52 56 56 52 73 35 39
99


Abilities
Name Effect Obtain conditions Remarks
Diligent Character’s earned experience up (Lv×10%). Initial EXP x2 at MAX
Operation Meteor When fighting alone (without support), all attack damage +10%. Shooting and Melee values up. +3 at Lv1. Level 4 +18 at MAX
Cautious Reaction and Defense up. +2 at Lv1. Level 16
Leadership Command range up. +1 at Lv1. Level 34 +6 at MAX
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 50

Chang WufeiEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Strong 290 Normal B (320) 58900 Ryuuzou Ishino 445
Chang Wufei


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 24 30 23 26 0 7 A C C B A
47 49 64 42 73 18 41
99


Abilities
Name Effect Obtain conditions Remarks
Hero Attack up. +1 at Lv1. Initial +10 at MAX
Operation Meteor When fighting alone (without support), all attack damage +10%. Shooting and Melee up. +3 at Lv1. Level 4 +18 at MAX
Unsheathed Sword Melee up. +3 at Lv1. Level 16 +20 at MAX
Fighting Spirit Tension gain increased. At the end of an attack, gained MP increased. Level 35
Rage As HP decreases, critical attack rate up. Level 40

Relena PeacecraftEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Normal 270 Very Precocious (290) 45100 Akiko Yajima 368 or 338
Relena Peacecraft


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 10 5 10 8 0 15 C A B B -
50 41 38 63 36 51 90
99 46 24 81 78 51 88


Abilities
Name Effect Obtain conditions Remarks
Elite Unit's earned experience up (Lv×10%). Initial EXP x2 at MAX
Diligent Character's earned experience up (Lv×10%). Level 6 EXP x2 at MAX
Charisma Command range +3. Charisma up. +3 at Lv1. Level 15 +20 at MAX
Leadership Command range up. +1 at Lv1. Level 30 +6 at MAX
Lucky Evasion and critical rate up. +3%. Level 50

Zechs Merquise / Milliardo PeacecraftEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 390 Normal C (290) 63800 Takehito Koyasu 433


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 29 29 24 26 0 10 A A B B C
68 71 72 60 55 43 43
99


Zechs Merquise
Zechs Abilities
Name Effect Obtain conditions Remarks
Chivalry In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1. Initial +18% at MAX
Elite Unit's earned experience up (Lv×10%). Initial EXP x2 at MAX
Lightning Count When piloting a unit with Mobility 28 or higher, Movement range +1. Level 5
Sharp Reflexes Reaction value up. +3 at Lv1. Level 35
Mikiri (Clairvoyant/Omniscient) Negate all opponent's character abilities when fighting as the main unit. Level 50


Milliardo Peacecraft
Milliardo Abilities
Name Effect Obtain conditions Remarks
Cool-headed When fighting alone (without support), enemy Defense down. -1 at Lv1. Initial -6 at MAX
Elite Unit's earned experience up (Lv×10%). Initial EXP x2 at MAX
Leadership Command range up. +1 at Lv1. Level 16 +6 at MAX
Iron Wall Defense up. +1 at Lv1. Level 35 +12 at MAX
Mikiri (Clairvoyant/Omniscient) Negate all opponent's character abilities when fighting as the main unit. Level 50


Note: Zechs is the best pilot, while Milliardo is the best ship captain/squad leader.

Lucrezia NoinEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 320 Normal C (290) 439 Chisa Yokoyama 374
Lucrezia Noin


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 18 18 20 19 0 9 A - - - C
51 52 39 46 62 0 35
99


Abilities
Name Effect Obtain conditions Remarks
Cautious Reaction and Defending up. +2 at Lv1. Initial
Gunner Shooting value greatly up. +3 at Lv1. Initial
Diligent Character's earned experience up (+Lv10%). Level 18 EXP x2 at MAX
Elite Unit's earned experience up (+Lv10%). Level 34 EXP x2 at MAX
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 45

Treize KhushrenadaEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 400 Normal C (290) 64100 Ryoutarou Okiayu 433
Treize Khushrenada


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 23 28 27 27 0 13 A A B B A
56 51 65 67 48 35 42
99


Abilities
Name Effect Obtain conditions Remarks
Chivalry In a 1-on-1 battle, Accuracy and critical rate up. +5% at Lv1. Initial +18% at MAX
Charisma Command range +3. Charisma up. +3 at Lv1. Initial +20 at MAX
Elite Unit's earned experience up (Lv×10%). Level 15 EXP x2 at MAX
Hero Attack up. +1 at Lv1. Level 30 +12 at MAX
Glory Makes it difficult for enemies to target you; attacked enemy accuracy rate down. -5% at Lv1. Level 40

Doctor JEdit

Data
Nature MP Growth COST CV Total Stats at Lv99
Cool 400 Normal C (290) 64100 Minoru Inaba 433
Doctor J


Stats
LV Shooting Melee Reaction Defense Awakening Charisma MS Pilot Captain Operator Piloting Engineering
1 8 8 8 8 0 3 - - - - A
50
99


Abilities
Name Effect Obtain conditions Remarks
Mechanical Skill Mechanic proficiency up. Initial
Stealth When initiating an attack, Accuracy up. +5% at Lv1. Initial +15% at MAX
Cunning When choosing 'Defend', damage further reduced. x95% at Lv1. Level 15 x60% at MAX
Expert Unit terrain rating up by 1 grade (no effect on null terrain ratings). Level 30
Skilled Melee, Shooting, Reaction, Defending up. +1 at Lv1. Level 40 +10 at MAX

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